Xbox Spring Sale (The RPG Content Only) – March 22, 2016

Backwards compatible titles will be listed in both the Xbox One and Xbox 360 sections. The sale ends March 28, 2016.

Xbox One

  • Borderlands: The Handsome Collection – $30.00 (Gold Price – $24.00)
  • Diablo III: Reaper of Souls Ultimate Evil Edition – $35.99 (Gold Price – $30.00)
  • Dragon Age: Inquisition GOTY Edition – $35.99 (Gold Price – $30.00)
  • Dungeon Siege III (BC) – $7.00 (Gold Price – $5.00)
  • Fallout 3 (BC) – $6.00 (Gold Price – $4.95)
  • Fallout 4 – $44.99 (Gold Price – $38.99)
  • Fallout 4 Deluxe Edition – $76.99 (Gold Price – $65.99)
  • The Witcher 3: Wild Hunt – $29.99 (Gold Price – $25.00)
  • The Witcher 3: Wild Hunt + Expansion Pass – $56.24 (Gold Price – $48.74)

Xbox 360

  • Borderlands 2 – $8.60 (Gold Price – $6.60)
  • Borderlands: The Pre-Sequel – $17.20 (Gold Price – $13.20)
  • Diablo 3: Reaper of Souls – $23.99 (Gold Price – $20.00)
  • Dungeon Siege III (BC) – $7.00 (Gold Price – $5.00)
  • Fallout 3 (BC) – $6.00 (Gold Price $4.95)

That’s it for this sale as everything else is not RPG related.

Boone Ironshield

Disclaimer: As I’m in the US my sales posts will typically just cover US sales but if I know a game is on sale in other regions too I’ll note that.

PlayStation Deals From The Vault Flash Sale (The RPG Content Only) – March 18, 2016

The sale ends March 21, 2016 at 11 a.m. PT. There are some really good prices across all systems this sale. The PS4 showing is a bit weak however with only 1 game, which was on sale for the same price just a month or two ago (though could be longer, I can’t find exactly when it was on sale right now).

SALES

PS4

  • Sword Art Online Re: Hollow Fragment – $4.99

PS3

  • ArcaniA: The Complete Tale – $2.99
  • Game of Thrones – $1.99
  • Of Orcs And Men – $5.99
  • Risen 3: Titan Lords – $8.99
  • Risen 3: Titan Lords Complete Edition – $9.99
  • Rune Factory: Tides of Destiny – $8.99

PS Vita/PSP

  • Elminage Original (PSP) – $3.74
  • End of Serenity (PSP) – $4.49
  • Harvest Moon: Hero of Leaf Valley (PSP) – $4.99
  • Hyperdimension Neptunia ReBirth 1 – $8.99
  • Hyperdimension Neptunia ReBirth 2 – $8.99
  • Mind Zero – $7.49
  • Monster Monpiece – $1.99
  • Mystic Chronicles – $4.49

That’s it for this sale as everything else is not RPG related.

Do any of the games interest you? If so feel free to let us know in the comments.

Boone Ironshield

Disclaimer: As I’m in the US my sales posts will typically just cover US sales. However, if I know a game is on sale in other regions too then I’ll note that.

The Incredible Adventures of Van Helsing Xbox One Patch 1.1 Is Now Live

Even though it’s been over 3 months since the release of The Incredible Adventures of Van Helsing, developer Neocore Games has been hard at work on a patch to fix the issues that plagued gamers, such as an unattainable achievement and bad frame rate in large areas. Today the developer has announced that patch 1.1 is live.  You can see the full contents of the patch here or read below.

“New Features

  • Players can now reach the Active Quest in-game by using Right Stick Down
  • Added a new, dynamic button layout for the GUI

General Fixes

  • The renderer has been optimized, the game now runs more smoothly on larger maps
  • The Glory system and its UI has been fixed
  • Artifact Forge upgrades are now working properly
  • A bug causing Katarina to stay in ghost mode has been fixed, the attack style setting now works properly
  • Minor UI issues have been fixed
  • The “Show All Messages” function’s setting is now saved properly in Options
  • The deceased hardcore character status is now showing correctly
  • A bug with the “Respawn enemies” option that spawned enemies without AI has been fixed
  • The first interaction in the Secret Lair when entered from Dreadworks have been fixed
  • In the quest log, quests won’t be cut off and the main quests will now always appear first
  • Improved the interaction system for ranged characters

Achievements

  • The “Unfulmigator” achievement can now be unlocked properly and it is awarded retroactively as well (players will have to load the old character to get it retroactively)

Quests

  • The Priest’s “Lost Relic” quests have been fixed: players can now enter to The Nest.
  • The “Start the Generator” quest has been fixed: there is now a fifth extra Coil in a chest at Dreadworks.
  • After beating the Drill Worm, there is now a POI added at the exit point
  • At the Fulmigati bossfight the Werewolfs now spawn correctly from the Kennel Gates

Skills

  • Players can now select the Mastery buffs properly at the skills panel and read their bonuses as intended
  • Skill descriptions for all three classes have been fixed on every supported language
  • A bug causing possible loss of the skill keybinds for the Hunter class has been fixed
  • The visual effect of Aura of Defiance’s mastery upgrade has been fixed
  • The Ghastly Shape trick has been fixed

Items

  • The Conjurer Cloak is now displayed properly

Multiplayer

  • The entire multiplayer system has been revised
  • Changing maps in cooperative multiplayer now requires voting
  • Progression loss issues in cooperative multiplayer have been fixed
  • Various quest and bossfight issues caused by the multiplayer code have been fixed

Battle Royal

  • Playing Battle Royal mode no longer affects players’ campaign progress
  • Passive Health regeneration has been removed
  • The Results Scoreboard has been fixed

Scenarios

  • The “Scenario Failed” message is now shown correctly
  • The missing POI from the scenario map is now shown correctly
  • Players are now unable to go back from a bossfight area and restart the whole scenario mission instantly
  • The time limit counter now appears correctly
  • Players can now read the mission details in the Active Quests section after starting a scenario mission”

Since I created this new ID I’ve been waiting for the patch before starting the game and it looks like it’s now time to put the game back into my Xbox One backlog.

Fallout 4 1.4 Patch Notes

Today finally sees the release of patch 1.4 for Fallout 4 and it features a variety of fixes and a few new additions.

“New Features
Support for add-ons
Additional art customization added to Workshop:

  • Super Mutant clutter including meat totems, meat bags and meat cart
  • Raider clutter including raider poles, cages and tents
  • Abstract and portrait paintings
  • Variety of new signs
  • More metal and wood doors variants

Fixes

  • General stability and performance improvements
  • During “Getting a Clue” quest, Kellogg’s desk will remain a working container
  • During “Rocket’s Red Glare”, resolved issue where companions could not be dismissed after completing the quest
  • Fixed an issue with “Kremvh’s Tooth” quest item not spawning properly
  • Settlements under attack will now display an updated message with the results of the attack if player does not respond
  • Fixed an issue with screen effects not clearing away properly after using a scope
  • Fixed an issue with trying to sprint while in third person with a minigun equipped
  • Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  • The Scrounger perk now includes additional common ammo types
  • Fixed an issue where Calvin Whitaker would disappear in Vault 81
  • Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
  • Fixed an issue where Rank 3 of Grim Reaper’s Sprint did not fill critical meter properly
  • Fixed an issue with key cards not spawning correctly in Vault 75
  • Fixed an issue where enemies would stop spawning during “Airship Down”
  • Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  • Fixed an issue with the autosave counter getting incorrectly reset
  • Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
  • Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
  • Fixed issue where exiting workbenches would cause third person to stop working properly
  • The Scribe can now be assigned consecutive settlements properly
  • Fixed issue with duplicating scraps shipments
  • Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  • Fixed issue with the quicksave and autosave message persisting through loading screens
  • Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  • Fixed an issue with loading save with a placed object in water, not properly floating”

 

That’s it for this patch. Definitely some good fixes in there and the extra options at the Workshop will certainly please some people.